Particle and Rigid Body Dynamics

The course notes give detailed code implementation and mathematical derivation. ...

2018-03-20 · 7 min

Projective Dynamics

Paper Reading Note ...

2018-03-17 · 4 min

Position Based Dynamics

This paper Position-Based Simulation Methods in Computer Graphics introduces position-based methods and its differences from other methods. Moreover, it presents the algorithm and several solvers. Specific constraints are also discussed in detail. Finally, Implementation and application are briefly presented. ...

2018-03-16 · 5 min

Physically Based Deformable Models

This paper presents the most important methods used in computer graphics to produce realistic animations and simulations: finite element/difference/volume methods, mass-spring systems, meshfree methods, coupled particle systems and reduced deformable models based on modal analysis. Also, it discusses the benefits and drawbacks of each method, reports the improvement that made in other papers. ...

2018-03-15 · 9 min