Particle and Rigid Body Dynamics
The course notes give detailed code implementation and mathematical derivation. ...
The course notes give detailed code implementation and mathematical derivation. ...
Paper Reading Note ...
This paper Position-Based Simulation Methods in Computer Graphics introduces position-based methods and its differences from other methods. Moreover, it presents the algorithm and several solvers. Specific constraints are also discussed in detail. Finally, Implementation and application are briefly presented. ...
This paper presents the most important methods used in computer graphics to produce realistic animations and simulations: finite element/difference/volume methods, mass-spring systems, meshfree methods, coupled particle systems and reduced deformable models based on modal analysis. Also, it discusses the benefits and drawbacks of each method, reports the improvement that made in other papers. ...